Glaze turns your photos into paintings with your unique style. Select one of dozens of included styles and compare variations before sharing your image with friends or saving it for professional quality printing. Create your own unique styles using the Workshop mode, allowing you to generate endless variations of the styles and blending styles together.

Glaze's standard Studio mode is great for quickly generating a few versions of a painting and sharing or saving the results. The Workshop lets you explore a huge range of styles and variations to find the perfect fit for each image.

Use the toolbar to load new images from your library before applying styles from the sliding style bar. Compare styles by tapping on their style buttons. Share or save your final image with the button on the right side of the toolbar.


Tapping in the middle of the main image will toggle the display of the toolbar.

Select a new original image from your gallery.

Toggle between Studio mode and Workshop mode where you can create your own styles.

Share the image to Facebook, save it to the gallery, or send it via Email. Your full, un-cropped image will be saved and you can select low, regular or print resolution.

Marks a style that has already been used. You can compare previously computed styles by touching their button.


The Glaze Workshop allows you to create your own unique styles by generating variations and combinations of the included popular styles. Personal styles are controlled through a button palette which is saved and restored each time you use Glaze. Generate random new styles to expand the range of possibilities and mix the random styles on your palette.

The Studio and Workshop modes work together. The images created in standard mode are stored in a strip of images which can be navigated by pressing the style button or using the navigational features of Workshop mode described below. These styles can be added to your palette by dragging from the main image into one of the palette buttons. Styles in the buttons can be blended or endless variations can be generated using automatic mode.

A toolbar button is added in Workshop mode to toggle the display of the help overlay text as seen above. You can continue to view the help overlay while using Glaze. The Video Tour and User Guide buttons provide additional details.


Swipe left or right in the main window to scroll to older and newer Glazes. On the most recent image, pulling the tab will initiate a new Glaze using a completely random set of parameters (unlike using the saved styles).

Tap the Edge of the screen to scroll one frame in that direction.

Press & Hold the Edge of the screen to fast forward in that direction.

Drag from the Main Image into the Trash to delete the current Glaze.

Style Palette

Tap a Style Button to Glaze with that saved style. Blend styles together by selecting multiple buttons. Each button or combination of buttons creates a single style. Once a style has been glazed, pressing on the style will slide to show the previously computed image. The buttons used to create the current image are highlighted with blue personal or popular tags in the lower left corner of the button.

Identifies personal styles saved locally and restored between sessions.

A personal style that was used to generate the currently visible glazed image. A given combination of buttons can only be used to generate a single style.

Pull the Tab on the most recent image to create a totally random new style.

Press & Hold a Style Button to lock the button and create endless variations of the style. Each variation is slightly different than the original saved style. Add and remove styles by tapping on other buttons. Deselecting all buttons will stop automatic Glazing.

Scroll a Style Button up and down to select a different saved style. Each button contains multiple styles. Popular styles are provided for you, and you can save your own styles by dragging from the main image into a button.

Drag from the Main Image and Drop the swatch in one of the buttons to save the current style. Popular styles help get you started. Your saved styles are retained between sessions so you can build up a library of your favorite Glazes.

Press & Hold the Main Image after you have saved one or more of your own styles, and drag to adjust the region displayed in your saved styles. Inspect offscreen Glazes when multiple saved styles from the current image are visible.

The information here only applies to Glaze version 1.5 and later. Please update your app to take advantage our some recent improvements that allows you better control of the output resolution.

Glaze allows rendering at "full resolution" which means that on any device, you can feed Glaze with a source image taken with the device camera and expect an output without resolution loss. Glaze also allows to render at set resolutions up to 4028 pixels in its largest dimension so a small source image can be used to generate a high resolution render, something that many of our users asked for.

It is still a recent trend to expect to render large images on a mobile device, and the amount of memory needed for manipulating them is nearing the limits of what the early devices were designed for. Full resolution is achievable on older devices, but you usually need get your hands a little dirty with memory management to achieve it. On iPhone5, iPad3 and iPad4, you will not have worry about memory management to render at full resolution with Glaze.

"But I have gigabytes of memory available! Why won't Glaze render in high resolution?"

To answer this question we first need to talk about terminology regarding memory: there are two types of memory, FLASH storage and RAM (random-access memory). Glaze needs extra RAM when rendering full resolution, which is the memory used to hold active applications. FLASH storage is used like a disk drive to hold applications and stored pictures that are not in current use. FLASH storage is much larger, with choices of 16, 32, or 64GB on Apple mobile devices, while RAM memory is much smaller and the same for each type of device: iPhone3GS, iPad1 have 256 MB, iPhone4, iPhone4S, iPad2, iPadMini have 512MB and iPhone5, iPad3, iPad4 have 1GB.

To render high resolution images, Glaze needs to keep the entire image, as well as a number of other images used to compute the final image, in main, active RAM memory. How much FLASH storage you have free is irrelevant: your phone may have 20GB of free FLASH, if your RAM is near full you won't be able to render a full resolution until you free some RAM. Your RAM get filled up when you use lots of memory intensive apps such as 3D games and photo apps with high resolution images.

Glaze gives you the choice of four resolution settings: "Small", "Medium" and "Large", respectively 1K, 2k or 4K pixels wide in largest dimension (512, 1K, 2K for older devices), and "Source" to match the source image resolution. 4K and Source resolution is not always possible and may result in crash if attempted. If Glaze think you may not have enough RAM for a specified resolution it displays a warning icon above the resolution setting.

Example: here we would like to get a full resolution render of an 8 megapixels image (3264x2448) on iPhone4S. The warning icon indicates that due to current memory usage, a full resolution rendering may be risky and result in a crash. If you want to be safe you can try to get rid of this warning by freeing some of the occupied RAM to give Glaze more room before rendering this image.

The best way to free up RAM memory is to quit other active applications by first double clicking on the HOME button (the physical button on your device situated right under the screen):

...then long-pressing on the active list of applications at the bottom of the screen. This makes the active applications jiggle and puts a small red '-' icon in the corner of each icon. Pressing the '-' icon will quit that application and provide more space for Glaze to work.

Glaze constantly checks to see how much memory is available and whether it should display the warning for the current resolution setting. Double tap the HOME button again to go back to Glaze and check if you freed enough RAM to get rid of the warning. You may never be able to get rid of the warning in cases in "Source" setting if your source image is too large, or in Large setting on certain devices like in this exemple on iPhone4S. But by quitting enough app in the background we were able here to achieve safe "Source" resolution rendering.

Full resolution output is only supported when saving to the gallery, Email or sharing to other apps via Photo App Link. Facebook and Twitter use reduced resolution due to system limitations.

In our experience Glaze maxes out at 2048 pixel wide in either direction on iPhone3GS and iPad1; 9 megapixels on iPhone4, iPhone4S, iPad2 and iPadMini; 21 megapixels on iPhone5, iPad3 and iPad4.

After hearing from our users we decided to let them experiment with cases when rendering at a high and potentially unsafe resolutions rather that restriction usage to only safe resolutions like we did in previous versions. Please keep giving us feedback on any issue or suggestion you may have by emailing use directly.

Workshop Tips

The simplest way to use the Workshop is to just pull new random images from the right side of the screen. This will generate totally random variations of your photo in fullscreen mode without any of the user interface getting in the way. Switch to the standard mode to use the included popular styles as seeds for creating your own styles.

Generate endless variations of styles using the automatic mode. If you press and hold on a button, a small arrow cycle symbol will appear in the upper right. Once the circle closes, you enter an automatic mode, where you will continue to generate variations of the selected styles, pausing between renders. While in auto mode, you can toggle on or off other buttons to blend their styles, or roll them to select other styles. Auto mode provides an easy way to generate a large set of variations with very little interaction.

While generating a pool of interesting images, you can delete images you don't like by dragging down into the trash can. Deleting is optional -- all your images are saved forever by default, though older images may be scaled down to save memory and regenerated as needed. Deleting images allows you to better manage your styles.

To create a blended style, use the Palette. The Palette allows you to generate glazes that use popular styles or your saved personal styles. Selecting multiple styles will blend them together. Selecting multiple styles in automatic mode will generate endless blended variations.

Drag styles to the palette from the main image to make them available for blending. Each button can contain multiple styles which you can select by scrolling the image within the button. Your style palette is remembered each time you run glaze, with the styles in the same button an same order each time. You can only place a style into one button.

After generating lots of different styles, go back through them and find a few that you like and drag them into separate buttons. Then blend them together to create a new style. Delete the images you don't like by dragging them to the trash. Holding and pressing on the left or right edges of the screen makes it faster to navigate through all your saved styles.

You can select which portion of the image is used as a swatch to represent your style in the Palette by long-pressing in the main window to bring up the inspector. The inspector will only be shown when the Palette is visible and it contains at least one style you saved from the current source image. Moving the inspector is particularly useful if you have multiple saved swatches visible in the Palette simultaneously, since it allows you to inspect regions of glazes that are not shown in the main view for comparison.

Having trouble using Glaze? Please contact us via email and you can count on a quick response.

We love hearing suggestions for improvements too!